This should address everyone’s running acceleration/deceleration concerns. GroundController now decelerates from your current speed rather than the top speed.Turning towards your FacingDirection now always rotates with the shortest distance rather than sometimes rotating over 180 degrees.Deleting a Controller while running no longer results in crash.Here’s some changes that we enabled today that address some of your concerns: It’s very important to us and we’ll continue to take everything into account so this system is perfect. Hello developers! I again want to thank everyone for their feedback and bug reports. Thanks again for feedback and keep it coming! This is the last update of the year, so see you next year! Certain stair configurations can still be a bit buggy.There are still issues with GroundController acceleration/deceleration, such as being able to continue accelerating by running back and forth.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |